Somehow I ended up losing file settings for a number of changes I had made over time to textures.
Furniture, stone, tile, wall paint etc reverted back to their original settings, and a ceiling lost its offset, a beam lost its offset, and several custom wall partitions lost their offset. I believe it happened when I opened a wall definition.
One other time I opened a wall definition, did not make any changes and found when I went back to 3d view, that the wall offsets were gone. When I clicked revert it repaired itself.
I went back through a number of recovery files, and every file in the folder had reverted to the old textures. A file in another folder had not lost its textures etc. Seems like textures are saved in the folder, ie spp project.
So If they are lost, or reset due to some issue to original, the whole project file loses the textures? I am doing save as to another folder now to try and calm my concerns but that is kind of clunky.
I manually changed all the errant settings back to what I want, which took some time. I got it all done but except I have two custom partition walls that are showing as transparent now. They both are checked in edit as extract in model.
Now that I have changed all the textures back to the way I want them, kind of leery to go into wall profiles.
Will be calling tech support, but wondering:
1) If any one had a similar issues with lost textures, and what the fix is.
2) how to get the transparent walls to show in 3d. The face of stone shows, but not the top plate and end studs in the wall, that I had put a texture on.
Thank you: Bryan.