Line Weight

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Kimberly Rippentrop
Kimberly Rippentrop's picture
Line Weight
SoftPlan Version:
2014

I've asked this before but thought I might rephrase my question...

I need to have the walls show/print lighter, "hollow" or dashed on my roof and ceiling plans. How can I make that happen?

Bill Wimberley
Bill Wimberley's picture
Dashed walls

The walls are automatically hollow/dashed in Ceiling mode and in generated ceiling plans. For roofs place a check next to "Include Walls" under the Generate Drawing section of the Roof Options. Then when you generate the roof plan drawing it will include dashed lines representing the walls.

Bill is the owner and maintainer of SoftPlanTuts.com

Kimberly Rippentrop
Kimberly Rippentrop's picture
Ok. That worked to make the

Ok. That worked to make the walls hollow but now I've lost the integrity of the rafters. Everything is a line. How does the Generate Drawing process fit in with the benefit of using Modes in relation to future revision ease? I'm trying to get my builder to start utilizing SP's Modes to avoid random lines. This Generate Drawings may actually work well but I'm wondering how it isn't defeating my efforts...at least on the Roof Mode....for turning them toward using Modes. However, we'd actually talked about using Modes for most of the drawing but using lines for some of the specific details the architects want....like colors and line types on Roof Plans...so this might actually be exactly what I need. They're also wanting to make Wall Plans to show the different wall heights in different colors. It seems that colors are the universal language for framers.

Bill Wimberley
Bill Wimberley's picture
Roofs

Roofs is a mode that doesn't quite work very well trying to print from Roof mode. For one thing, only bearing walls show in roof mode. If you wanted all your walls, including non-bearing walls to show you would need to do something radical such as making ALL your walls bearing. But that would cause difficulties working with more complex roofs. You are better off generating the roof plan and then you can edit it to your hearts content to add notes or whatever to finish it out.

Colors & line types for roofs... you mean a different color for each framing member type such as rafter, hip, valley, and ridge? If so, I have never ever seen anything like that and I've been in the construction business for 39 years. Not that there is anything wrong with that but if you are doing it because your framer can't tell the difference between a rafter and a ridge unless they are color coded it might be time to look for a different framer. laugh Personally, I try to keep my drawings as simple as possible. I create my rafter plan in roof mode, generate out to a drawing, and I'm done as far as the roof goes. The more complex you make things the more you have to change every time there is a plan change. And I find that some people overwhelm a plan with so many notes that it becomes cluttered and easier to miss details. For instance, I know one guy who on his elevations he writes the type of material over and over again on each wall. For instance he might write BRICK on the same wall 3 or 4 times. On the roof he writes SHINGLES multiple times on each roof plane. On a floor he might write CARPET multiple times in the same room. Everything is so cluttered with notes that you have to search very carefully to make sure you don't miss something.

But to get back to your roof... if you are going to be using multiple colors and all sorts of details then generating the drawing is the way to go. For consistency you could set up various layers and assign the different colors to the layers. Then assign the layers to the items and allow the layers to control the line types and colors. Seems like a lot of extra work and time to me though unless there is something I'm not understanding.

yvongonthier
yvongonthier's picture
Wall heights different colors

If it's the walls you want different colors to show the different wall heights, as Bill mentioned, Layers is the way to go. Depending on the drawing mode, you could make different walls with different "Texture Color" but you would end up with a bunch of similar walls in your library just to have them color coded.